Mutations

Rare Mutation

Species: Elnin
Type: Mutation
Rarity: Rare
Region: N/A
Is Hereditary?: Yes
Rounded Ears

Rounded Ears

Species: Elnin
Type: Mutation
Rarity: Uncommon
Region: Strynhalde
Is Hereditary?: Yes

Unlike the standard ears that are plush and have a noticable tuft/flare of fur at the tip, rounded ears are plush and curved at the ear tip, with little to no extra fluff around the edges. Any fluff present on the edge of the ear curves with the rounded edge of the ear rather than flaring outward at the tip as standard ears would. This mutation can also be stacked with the lop and/or upright/forward mutations. This mutation does not stack with the pointed ears mutation.

Scales

Scales

Species: Elnin
Type: Mutation
Rarity: Exotic
Region: Bellmoril
Is Hereditary?: Yes

Standard scales are small scales similar to those you might find on a reptile or fish. These scales are generally small in size.

Trait Examples
scales-1.jpgStandard
scales-2.jpgStandard
scales-3.jpgScales on Grove Tail
scales-4.jpgScales on Shoal Tail
scales-5.jpgSpread Sparingly

Details:

  • Standard scales should not cover more than 50% of the elnin.
  • Are small and generally more oval/soft-edged diamonds (like snake scales) or half-moon (like fish scales) in shape. Keeled scales are also allowed.
  • Standard scales are generally staggered or clustered relative to each other, but not always.
  • Scales should be three dimensional and rendered either with or without lineart.
  • Standard scales most often appear across the back, shoulders, and sparsely down the tail (in areas of short fur on tails like grove or shoal) if at all.
  • Tails will never be fully scaled with this mutation, unless a subtype specific or rarer scaled tail style is present on an elnin.
  • Scales should not imitate gems or markings. They must be distinctly read as scales.
  • What can affect the standard scales?
    • YES: Body suffusion mutations, such as metallic suffusion, shimmering suffusion, iridescent suffusion, starlit suffusion, emberglow suffusion, and luminous suffusion. Body suffusion mutations cannot only affect scales and must also be present in other non-scaled locations.
    • NO: Anima mutations would not affect scales (*Unless crystallization is present on the scales, in which case anima mutations would be localized on scales and any related effects would be in very very close proximity to the scales themselves.)
Shimmering Suffusion

Shimmering Suffusion

Species: Elnin
Type: Mutation
Rarity: Rare
Region: Ealei
Is Hereditary?: Yes

Imagine your elnin had glitter thrown on them, and you have Shimmering Suffusion! This mutation is defined by a sparkly shimmering quality to the coat or hair in reaction to a light source. Does not give off independent light. Please avoid "twinkle" effects or stylization since that could conflict with Starlit Suffusion.

Trait Examples
shimmering-suffusion-1.jpg Shimmering Suffusion
shimmering-suffusion-2.jpg Shimmering Suffusion
shimmering-suffusion-3.jpg Shimmering Suffusion

Details

  • Varying the opacity of your dots and having them overlap in places is a good way to achieve this effect
    • If you do not have Shimmering Suffusion but want to have small dots on your elnin, please try to keep them to be all a the same opacity and not overlapping to avoid conflicting with Shimmering Suffusion
Slinky

Slinky

Species: Elnin
Type: Mutation
Rarity: Rare
Region: Bellmoril
Is Hereditary?: Yes

Shape mutation characterized by a much longer than average midsection and a gracefully curved spine.

Spinal Ridge

Spinal Ridge

Species: Elnin
Type: Mutation
Rarity: Uncommon
Region: Bellmoril
Is Hereditary?: Yes

A pronounced line of fur running up from the tail and/or down the neck. Can be a full or broken line between the neck and tail.

Starlit Anima

Starlit Anima

Species: Elnin
Type: Mutation
Rarity: Exotic
Region: Silveil
Is Hereditary?: Yes

Starlit mutation present within the anima. The starlight is also able to come off of the anima's surface, creating a small aura of sparkling starlight around the horns and eyes.

Trait Mockups
starlit-anima.jpg Standard Starlit
starlit-anima-2.jpg With Starlit Suffusion
Trait Examples
starlit-anima-1.jpg Standard Starlit
starlit-anima-2.jpg With Starlit Suffusion

Details:

  • If Starlit suffusion is present, the anima can display a galaxy-like effect.
  • The starlight needs to be to either be white or a near-neighbor to the anima color.
    • Exception: If the Elnin also has Starlit Suffusion, the starlight may be the same color as they are in the Starlit Suffusion

Lore:

  • Starlight within anima implies celestial favor.
Starlit Suffusion

Starlit Suffusion

Species: Elnin
Type: Mutation
Rarity: Rare
Region: Silveil
Is Hereditary?: Yes

Fur is full of twinkling points of light as if full of tiny stars. Coat is self illuminating and actively gives off a softly shimmering radiance. Tiny stars and constellation markings will also float off of the elnin, often spreading into the hair and tail. When moving, starlight will trail behind momentarily before disappearing. Light and twinkling effect can be dimmed or hidden at will. "Starlit suffusion" also covers all constellation-like markings.

Mini Guides
starlit-suffusion-shapes-1.jpg Star Shapes
starlit-suffusion-shapes-2.jpg Constellations
starlit-suffusion-shapes-3.jpg Small Solid Star trails
starlit-suffusion-shapes-4.jpg Small Line Star Trails

Details:

  • Starlit suffusion adds small stars that float off the elnin's base coat and around their body, but the effect is general and should not localized to any one very small part of the body like just around the feet or near an elnin's head.
    • Avoid placing starlit suffusion near eyes/horns/anima colored paws and paw pads closely to avoid it being mistaken for starlit anima or phantom step.
  • Constellation markings only occur if starlit suffusion is present.
  • Some stars in starlit suffusion can have little trailing tails, but they should be kept relatively small.
  • Starlit suffusion does not add any sort of large solid glowing trail or after image behind an elnin's body as they move, only the small stars themselves can appear to trail behind an elnin when they move.
Subtype Hybrid

Subtype Hybrid

Species: Elnin
Type: Mutation
Rarity: Exotic
Region: N/A
Is Hereditary?: No
Tetra Tail

Tetra Tail

Species: Elnin
Type: Mutation
Rarity: Exotic
Region: Zevija
Is Hereditary?: Yes

Causes an elnin to have four identical tails.

Trine Tail

Trine Tail

Species: Elnin
Type: Mutation
Rarity: Exotic
Region: Kyendi
Is Hereditary?: Yes

Causes an elnin to have three identical tails.

Twin Tail

Twin Tail

Species: Elnin
Type: Mutation
Rarity: Exotic
Is Hereditary?: Yes

Causes an elnin to have two identical tails.

Uncommon Mutation

Species: Elnin
Type: Mutation
Rarity: Uncommon
Region: N/A
Is Hereditary?: Yes
Upright/Forward-facing Ears

Upright/Forward-facing Ears

Species: Elnin
Type: Mutation
Rarity: Uncommon
Region: Bellmoril
Is Hereditary?: Yes

Ears that are perpetually upright and perked forward as if at attention. Standard ears lack the range of motion to rotate forward in this manner.

Details:

  • Upright ears are naturally pointed at their tips, but fluffy tipped upright ears are also an option
  • Keep in mind that upright ears should mostly be facing forward. They can rotate slightly, but not to an extreme degree.
Mini Guides
Upright Ears Notes
Whiskers

Whiskers

Species: Elnin
Type: Mutation
Rarity: Uncommon
Region: Ahza
Is Hereditary?: Yes

Long kitty whiskers sprouting from muzzle or cheeks.

Details:

  • Only cat whiskers are allowed for this mutation. Thin lines protruding from the muzzle or cheeks of an elnin without any sort of outline.
  • Whiskers should not exceed the length of a standard elnin's body (roughly 2x the width of an elnin's head) but may be shorter.
  • Fishy or dragon-like whiskers are not allowed for this mutation.
Wings

Wings

Species: Elnin
Type: Mutation
Rarity: Exotic
Region: N/A
Is Hereditary?: No
Blindness

Blindness

Species: Elnin
Type: Mana Flaw
Rarity: Exotic
Region: N/A
Is Hereditary?: No

A loss of vision caused by unknown conditions. Elnin eyes are made of primarily anima where blindness doesn't happen under normal conditions the way some injuries might.

Capricious Shadow

Capricious Shadow

Species: Elnin
Type: Mana Flaw
Rarity: Rare
Region: N/A
Is Hereditary?: No

Every elnin has a shadow but this causes the elnin's shadow to twitch and form irregular shapes, rarely staying still.

Trait Examples
capricious-shadow-1.jpgCapricious Shadow
capricious-shadow-2.jpgCapricious Shadow

Details:

  • This is a moderate level of miasma poisoning.
  • The shadow is not sentient.
  • The shadow doesn't have to be exactly like an elnin silhouette as long as it's like an ambient shadow with some irregularity to its edges. It shouldn't take the form of other creatures or objects.
  • You may depict the shadow as having a face/expression. If you include a face the eyes and mouth should appear as cutouts, rather than physical objects.
  • You may depict the shadow as having altered versions of existing traits, but no traits it does not possess.
    • Example: If your elnin has neat and tidy hair, the shadow could have messy hair.
Crown Corruption

Crown Corruption

Species: Elnin
Type: Mana Flaw
Rarity: Exotic
Region: N/A
Is Hereditary?: No

[Major miasma poisoning] Occurs when miasma poisoning has corrupted an elnin's crown. Crowns will become distorted, fractured, or degenerated in some way. Often the crown will also visibly bleed mana.

Crystallization

Crystallization

Species: Elnin
Type: Mana Flaw
Rarity: Exotic
Region: N/A
Is Hereditary?: No

When parts of an elnin's body become so infused with mana that they begin to crystallize into anima.

Trait Examples
crystallization-1.jpgCrystallization
crystallization-2.jpgCrystallization
crystallization-3.jpgCrystallization w/ Splintered Anima
crystallization-4.jpgCrystallization w/ Anima Patterning
crystallization-5.jpgCrystallization w/ Gilded Anima
Crystallization w/ Gilded Anima Mini Guide
note-gilded-anima-placements.jpgGilded Anima can only appear on the tips of crystallized sections.

Details:

  • Crystallization should not cover more than 50% of the elnin.
  • This mutation has a smooth texture.
    • Exception: If the elnin also has Splintered Anima then splinters can emerge from an area already covered by Crystallization area as long as there's a mix of smooth areas that align with the limb and some splintered areas that emerge outward as irregular crystals.
  • Crystallization most often appears in the hair or tail, but it can also manifest in other areas of the body including the feet or legs.
  • Crystallization would be able to impact limbs/fleshy areas. These areas are still movable as anima has a bit more flexibility than bone.
    • In scenarios where a whole limb is crystallized, no bone would show since the entire limb would essentially be turning into anima.
  • Crystallization should not affect any crown!
  • Crystallization should not be used to create specific patterns and shapes.
  • Crystallization should match the anima color with no markings present on the crystallized areas.
    • (Note: Some mutation interactions like decora anima and patterned anima may allow for corresponding effects to appear in crystallized areas, but we are not considering these to be markings like you would find on an elnin's fur.)
  • What can affect crystallization?
    • YES: Dual-toned Anima, Anima Patterning, Gilded Anima, Luminous Anima, Decora Anima, Heterochromia, Odd-eyed, Chimeric Anima, Kaleidoscopic Anima, Prismatic Anima, Starlit Anima, Emberglow Anima (Just make sure related effects are very localized to just the crystallized areas. For decora anima keep in mind patterns present should be similar and not made to imitate very specific elaborate markings, especially those not present in the decora anima already.)
    • NO: Anything else not listed under YES.
  • If any mutations are not listed here then we have no definitive answer for it. Please check with us first before going forward if the mutation is not on the list.
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