This mutation comes in two states. "Inactive" state appears as normal white sclera with a faded iris and no visible affect to horns (horn color is not faded and retains vibrancy). "Active" state will also shroud the iris, turning the entire eye a solid brilliant white. Horn appearance may (optionally) be affected while mutation is in its "active" state, turning fully white and giving off a steady glow.
- For design approvals, please provide the inactive state for masterlist art and approval. This is needed to see the elnin's anima color. If you want to show the active state on the masterlist art you can provide both and do a quick follow-up design update to get the active state art after the inactive state art is approved (similar to outfit approvals).
- Be sure to put the white fade over the entire in for the inactive state - including the iris, the iris' lineart, the sclera, and all shadows.
- If your elnin has colored sclera, the white fade must still go over the colored sclera and the colored sclera will appear faded.
A benign form of manableed. This trait manifests as a noticeable fiery glint or trail of light from an elnin's dominant eye (color will match anima). When excited/angry/distressed/etc, the effect will usually intensify and spread to both eyes.
- Because the trail of light matches the anima color, this also means it will reflect any mutations that affect the anima. Forexample:
- An elnin with dual-toned anima would show both colors in a gradient.
- If an elnin has heterochromia, odd-eyed, chimeric anima, or kaleidoscopic anima, the trail should match the color of the eye it is emitting from.
- An elnin with starlit anima would have the starlit effect in the trail as well. The same goes for other similar effects.
- The trail of light should be thin and tapered, quickly dissipating as it gets further away from the eye. Please avoid making swirly, billowing, cloud-like effects.
- This trait is usually associated with elnins of a feral nature, hinting at a connection with wild magic.